Majora's Mask 3ds Update
We would love to know if this has improved anyone's experience with Majora's Mask 3D. BTW: Majora's Mask 3D 1.1. Upon opening Majora's Mask 3D to write this guide, I was prompted to update to the new version 1.1. You may have heard wind of this update from Europe — a glitch in the system prompted them to update the game before it was. The Legend of Zelda: Majora’s Mask Update v1.1 3DS is an Action-Adventure game Developed and Published by Nintendo.
- Majora S Mask 3d Update Cia
- 3ds Update May
- Majora's Mask 3ds Walkthrough
- Majora's Mask 3ds Sword Upgrade
- Majora's Mask 3ds Update Cia
The Legend of Zelda: Majora’s Mask Update v1.1 3DS is an Action-Adventure game Developed and Published by Nintendo.
ScreenShots:
Install .CIA File Using DevMenu or BigBlueMenu & FBI
Make sure you placed .cia file properly on your BigSD Card.
The weirdest Zelda game, 2000's Nintendo 64 great The Legend of Zelda: Majora's Mask, is finally coming to the 3DS on February 13th. Yesterday, I had a chance to play the game for a little bit. Despite having only been announced last week, Famitsu already has an update on The Legend of Zelda: Majora’s Mask 3D. The magazine spoke with longtime Zelda producer Eiji Aonuma about the remake. A portion of Famitsu’s interview covers Majora Mask 3D’s origins. According to Aonuma, after Ocarina of Time 3D released, they considered what to develop next. Shigeru Miyamoto came. On The Legend of Zelda: Majora's Mask 3D Update Ver. 1.1 page, select Tap Here to Download and follow the on-screen directions. Once the download is complete, the update will automatically be.

Majora S Mask 3d Update Cia
The Legend of Zelda: Majora’s Mask Update v1.1 3DS Info:

Genre : Action, Adventure
Publisher: Nintendo
Developer: Nintendo EAD
Region : EUR/USA
Languages: English, German, French, Italian, Spanish
Platform : Nintendo 3DS
Rom Type: CIA
Download Links:[Game CIA]
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The Legend of Zelda: Majora’s Mask 3DS (EUR/USA) CIA

Update 1.1 Links:EUR (4.6MB) | USA (3.9MB)
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EUR ->ZippyShare | LetsUpload | MegaUp | 1Fichier
USA ->ZippyShare | LetsUpload | MegaUp | 1Fichier
For Extracting Rar Files Use WinRAR or 7zip
Decrypted ROM’s are playable on PC with Citra 3DS Emulator
Notes:
- For How to Extract (Multi) RAR Parts check the FAQ Section, Dont Ask that on the comment.
- Update your Winrar Software, Old Version’s sometimes ask for Passwords.
- There is NO Password on any game Files we uploaded, All Games are Password Free.
- Check everything Properly, If any RAR file showing its damaged or you get RAR CRC Error, re-download them.
- If you are getting Broken/File Missing/Dead Links, –>> Request for Reupload.
3ds Update May
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Aonuma sheds new light on Zelda: Majora’s Mask 3D – origins, changes, New 3DS tease, more
Posted on November 12, 2014 by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News
Despite having only been announced last week, Famitsu already has an update on The Legend of Zelda: Majora’s Mask 3D. The magazine spoke with longtime Zelda producer Eiji Aonuma about the remake.
A portion of Famitsu’s interview covers Majora Mask 3D’s origins. According to Aonuma, after Ocarina of Time 3D released, they considered what to develop next. Shigeru Miyamoto came to Aonuma and said, “If we ported Majora’s Mask to a portable device, wouldn’t it play more smoothly than the original as it is possible to put the game in sleep mode at any time?”
Aonuma initially refused since he had memories about how development of the original game faced great difficulties. He also thought, “if we made the remake, there would likely be many parts to be changed”. However, when Aonuma considered the remake seriously and played the original again, he thought: “If this thing is changed, it would be easier to play” and thus the new form of Majora’s Mask formed in his mind.
Majora's Mask 3ds Walkthrough
In the original Majora’s Mask, the difficulty balance assumed that players had experienced Ocarina of Time before. But for the remake, new players are also being considered. Aonuma explained to Famitsu, “Specifically speaking, parts that were conventions and weren’t explained at all are changed, and challenges which you realize by repeating many times are made easier to understand.”
Rather than making the experience simpler, the changes in Majora’s Mask 3D are intended to help stumped players with hints. The three-day cycle remains the same, and the system for following other people’s actions aren’t changed. There is, however, a boss battle that is seeing changes. As a new element, players will be able to fish at two places.
Ocarina of Time 3D introduced some gyro controls. These are returning in the Majora’s Mask remake. The development team is also using the know-how from A Link Between Worlds to make more pleasant touch controls.
Before Majora’s Mask 3D was announced, some speculated that the game could end up as a New 3DS exclusive. We now know for sure following last week’s announcement that this isn’t so. Aonuma does comment on the new handheld and notes that the visuals are the same when played on the original 3DS or New 3DS. He leaves the following mysterious tease though: “Please wait for the opportunity to discuss how playing on the New 3DS differs at a later date.”
Those were the important points on Majora’s Mask 3D. However, Famitsu’s interview also touches on the original N64 game and reveals some interesting information about its development.
Majora’s Mask was born when Aonuma suggested that instead of making Master Quest (same dungeons than in Ocarina of Time, but different challenges), they would make entirely new dungeons. “New dungeons are better since while being fast [to develop], more interesting things could be done,” Aonuma told the magazine.
Majora's Mask 3ds Sword Upgrade
As Master Quest was originally planned to be developed in a year, when Aonuma asked Miyamoto “I’d like to do things like this”, he replied: “As only one year [of development] is given, if you can create a new Zelda in that time, then please try.”
Because of the tight schedule, the team needed to solve how to deal with the smaller volume. That’s when Yoshiaki Koizumi talked about a popular movie of that time, Run Lola Run, in which a heroine lives the same time periods multiple times. Koizumi suggested using a similar structure for the game. Originally, the cycle was planned to last a full week, but in that way Majora’s Mask couldn’t be finished in a year. The cycle was changed to contain of a start, a middle, and an end as a result.
More: Eiji Aonuma, Famitsu, interview, The Legend of Zelda: Majora's Mask 3D, top
Majora's Mask 3ds Update Cia
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